Hello All,
Keeping it short this time.
Table of Contents
Dcc used to execute the tasks Heads and Cubes in Unreal for RTS Reference Brevity Resources
Dcc used to execute the tasks
Maya2020, Unreal 4.26.2
Plugins: Perforce VCS-P4V, P4GT for Maya, Unreal 3dTextBeta
Brief Context
Maya is a 3d software I used to create cubes Intentionally
Unreal for testing the camera distance for each character height
Perforce – P4V – version control system for home work or if one wants to share depot with multiple artists(haven’t tried yet ) is by far one of the amazing tool.
P4GT for Maya is from P4V family, will help you save your increments in the depot
for more details — https://community.perforce.com/s/article/2552
Unreal 3dTextBeta is a text plugin for text(lol)
Heads and Cubes in Unreal for RTS Reference
Some great examples
World or warcraft
Rise of Nations
Age of empires
Fieldrunners
FrostPunk
Dota
etc.
Brevity Resources
You’ll find my verbose work – My Trello Board
How to Create 7ft in DCC instead in Unreal
Unreal and Maya unit setup = cm
how to create 8heads in maya for reference
create 7ft cube in maya
to create 7ft cube– change the unit setup in maya to foot, adjust 7ft height in cube settings.(or directly convert foot to cm from google)
change back the maya unit setup to cm
now the foot has changed to cm in cube settings
to get the sphere radius from 7ft — divide the cm by 2 — 7ft = 213.36cm
213.36cm/2 = 106.68cm
apply 106.68cm in the sphere radius(this is a base value, after this divide by 8)
for 8 spheres — 106.68cm/8 =13.335
increase the cube height subdivisions to 8
now unreal
as per unreal — mannequin model is considered as base height
that is 6ft approx or 180cm
https://www.worldofleveldesign.com/categories/ue4/ue4-guide-to-scale-dimensions.php
reference notes
https://www.worldofleveldesign.com/categories/ue4/my-system-project-set-up-mayalt-maya-ue4.php
https://github.com/Allar/ue5-style-guide
https://blog.kongregate.com/design-tips-for-in-game-character-proportions/
https://sciencing.com/calculate-circular-area-7411839.html
https://www.youtube.com/watch?v=QCdFBzUwoF0
https://www.creativecomicart.com/measuring-human-proportion.html
https://www.restaurantnorman.com/how-tall-is-8-heads-high/
How to snap gizmo to polygon face in maya
http://patrickvfx.blogspot.com/2016/09/finding-centre-position-of-polygon-face.html
https://groups.google.com/g/python_inside_maya/c/UoMVxr0deVo/m/OJ2K8IpevxQJ
https://mayastation.typepad.com/maya-station/2009/11/where-is-the-center-of-a-polygon.html
Well this is it for today people. Have a great weekend!!